Lee Lanier's Advanced Maya Texturing and Lighting PDF

By Lee Lanier

ISBN-10: 0470292733

ISBN-13: 9780470292730

In the event you already comprehend the fundamentals of Maya, the industry-leading 3D animation and results software program, you’ll have the ability to movement directly to the subtle themes during this up-to-date variation of complex Maya Texturing and lights . distinctive, easy-to-follow directions will educate you the real-world creation secrets and techniques that pro animators use to accomplish remarkable effects. within the moment version, you will discover large and up-to-date insurance of the most recent theories and developments as well as an enclosed CD with unique content material that will help you sharpen your abilities.

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For example, graphic artists who use offset printing might set their monitors to 5500 K. For 3D animation intended for video, 6500 K generally works because broadcast-quality video monitors have a hardware white point set to 6500 K. In contrast, older consumer televisions may have a white point set as high at 9300 K. Many plasma and LCD televisions now offer the option to switch to 5400 K to better match motion picture film. When lighting in Maya, you do not need to know the kelvin temperature of a light source.

Right) An artificial light source creates a shadow that widens and softens over distance. • Color is equally important when reproducing a particular location. Different light sources create different wavelengths of light, which in turn produce specific hues that are perceived by the human eye or recorded on a medium such as film or video. (See Chapter 2 for information concerning Maya light color. ) 6/18/08 11:16:23 PM Left Photo © 2008 Jupiterimages Corporation For practice, you can always re-create existing images.

Oil on canvas. National Gallery, London. The women’s cloaks form analogous colors. ■ U n d e r s ta n d i n g C o l o r a n d C o m p o s i t i o n Photo © 2008 Jupiterimages Corporation 25 Diad ​Two colors that have a single color position between them (for example, secondary violet and primary red on the RGB color wheel). Triad ​Three colors that are equally spaced on the wheel. Note: A common mistake made by many 2D and 3D animators is the overuse of pure primary and secondary colors in their designs.

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Advanced Maya Texturing and Lighting by Lee Lanier


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